Author |
Thread Statistics | Show CCP posts - 6 post(s) |

Adrie Atticus
The Shadow Plague Fidelas Constans
103
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Posted - 2014.05.17 18:35:00 -
[1] - Quote
MMJD should be affected by long points and bubbles.
Reasons for this are already posted. |

Adrie Atticus
The Shadow Plague Fidelas Constans
105
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Posted - 2014.05.18 09:20:00 -
[2] - Quote
Bosquit wrote:penifSMASH wrote:Properly fit Attack Battlecruisers and Command Ships are really tight on PG and CPU, and MMJDs hog them up. You can't fit one without seriously gimping your fit in some other way. Everyone ITT is crying too much. It's a 15pg increase to a meta 10mn mwd, and 1 cpu. That is not a massive increase in fitting to cause a problem for people especially with genolutions and pg implants. At most you would lose a small amount of tank on some things, maybe a rig, or you meta a tank mod, it is not a serious "gimping" as you put it.
Without implants a full gank Tornado with 1400's has 40cpu and 50PG to spare, use 2 MACR instead of one and we can fit it easily. 1200's and tank is fittable. This is really disturbing. |

Adrie Atticus
The Shadow Plague Fidelas Constans
105
|
Posted - 2014.05.18 11:52:00 -
[3] - Quote
Medalyn Isis wrote:Arya Regnar wrote:Adrie Atticus wrote:MMJD should be affected by long points and bubbles.
Reasons for this are already posted. WORD Make it so longpoints and bubbles disrupt MMJD (except on deep space transports, they need some kind of edge since they are so useless). Please stop with these stupid knee jerk suggestions. You would break much more stuff than the imaginary problem you are trying to fix by doing something as stupid as this.
Break what? The module is not even implemented yet, there is nothing to break.
MEDIUM MJD should not be implemented in the first place. |

Adrie Atticus
The Shadow Plague Fidelas Constans
105
|
Posted - 2014.05.18 13:17:00 -
[4] - Quote
Lucas Genos wrote:To all the crybabies: Go to EFT and make a copy of your favorite CBC fit. Now replace one of your midslots with a T2 medium MWD (mMJD uses one more CPU). Now downgrade your guns and/or tank to make it actually fit. Now compare your old fit with your new fit. Now notice it has less utility, tank and/o gank. Now realize it won't be OP. Now stop crying.
To CCP: ABCs don't actually need to make a lot of sacrifices besides an utility med and some ACR rigs. To stop ABCs from potentially break, and to keep the same ratios, I strongly recommend you reduce jump range and spool-up time by 25-50%. This would give it around the same align:spool-up and lockrange:jumprange as battleships, be less OP for ABCs and equally or more useful for CBCs.
CBC's are not the issue, ABC's are. |

Adrie Atticus
The Shadow Plague Fidelas Constans
107
|
Posted - 2014.05.19 09:20:00 -
[5] - Quote
Walextheone wrote:A inty needs ~20s to move 100k to land a scram. That will give any sniping BC too much time to move another 100k to another direction making small engagements less fun.
Maby just give it to the t2 versions and not the t1s?
Don't forget that ships exit the jump at 100% speed sop they can instantly warp to their aligned direction. If you cannot catch it with a scram on the first go, it's already gone. |

Adrie Atticus
The Shadow Plague Fidelas Constans
109
|
Posted - 2014.05.20 08:27:00 -
[6] - Quote
Maraner wrote:Fair enough.
Ofc the 100km boosh might let you get to the logi that are typically behind the ishtars. Either way I think that 100 gives you more flex to position your self to either overun the ishtars or the logi. Ether way there will be a period when you will be in optimal with heavy pulse or rails etc which is a **** ton better than being completely out of range as things are now.
Jumping to the logi behind ishtars lands you on top of the optimal on the ishtars itself, you can fill in the rest yourself. And unless you're moving 2k/s after landing, your chances of catching the said logi will be low anyways. |
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